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UX/UI Case study

3D simulator redesign

Brief

Redesign and improve the UI and UX of a 3D imaging application used by aesthetic professionals worldwide.

Objectives

Target audience

Aesthetic professionals worldwide.

Scope and constraints

The main technical constraints were the following:

Team members

The team included the following profiles:

Fonts

Inter was the chosen font for the UI. With Inter, information can be read quickly, with ease and clarity. It is a professional looking, clean and highly legible font family. Its suitability for our sector is underscored by these qualities, making it an optimal choice for conveying information effectively.

Typography

A minor third type scale was chosen for the typography.

Color palette

To avoid using saturated colors, to comply with WCAG's accessibility standard. Desaturated colors were used in the UI following the color palette of the Crisalix brand. Eg. 400 was selected as the primary color.

Size and spacings

I chose the 4pt grid to maximize flexibility in laying out the UI and to achieve greater granularity in design precision.

Default elevations

Each component was assigned a default elevation. Certain components were positioned at higher elevations than others, establishing a consistent elevation order across all components. For example, modals always appear in front of all other components.

States

States were defined for all components.

Mobile first

Given that the iPad is the preferred device among doctors for using the app, and considering that a mobile version was beyond the project's scope, I prioritized designing all screens for the smallest-sized iPad initially.

Main changes made

Prototype & Figma file

Prototype
Figma file

Design (Before & After)

Floating menu to side menu

There were concerns over changing the design and postion of the floating menu as many users had been using the application for many years and were accustomed to it. However, as side menus are common among image editing applications and the new design with text labels made the menu more easier to understand, it proved to be the correct decision.

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After

Clothes menu

The preview thumbnails were improved and enlarged, and a color selector was introduced to make it easier to switch between colors as opposed to the arrow buttons in the previous version.

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After

Animations menu

Previews of the animations were displayed in the menu instead of icons to make each button clearer as to how the 3D model would animate when selecting them.

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After

Measurements

Design of the measurements that appear on the 3D model were optimised and were aligned with the color palette used in the UI.

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After

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After

Open simulations

Thumbnail previews of saved simulation were enlarged to help users identify specific simulations more easily. Filters and allowing the user to edit simulation names was added.

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After

Settings

Settings were distributed into categories and the menu divided into two levels, to reduce clutter and better organise the different options.

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After

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